![]() Diamond pattern normal map for texturing.Procedural wood substance for texturing.Over 64 lectures and 17.5 hours packed with content.Some knowledge in 3D modeling is preferred but thanks to the 3ds Max introduction video the tutorial is also accessible to people new to modeling.Anyone who is willing to spend time and effort to create top quality game art as you would see it in a modern first person shooter video game.If you have an older version of 3Ds Max you can purchase a third party modifier called "quad chamfer" which does essentially the same. Important: The modeling part of the tutorial makes heavy use of the "chamfer" modifier which is only available in 3Ds Max 20. ![]() What are the requirements?It is recommended to follow the course with the same software we use throughout the tutorial:ģDs Max, Photoshop, Substance Painter and Marmoset Toolbag 2. Every single step is captured in real time with full commentary until we get the perfect end result. ![]() Get to know 3Ds Max with the Basics & Beyond Chapter and learn how to model and unwrap efficiently in the following hours featuring the AKM.Ĭreate stunning textures with Substance Painter and produce portfolio ready renders with Marmoset Toolbag 2 to which we even add cool post effects in Photoshop. Have you ever been curious about how to create your own 3D models and textures or maybe even considered making a career out of it? This tutorial will help you understand and apply all aspects of creating high quality game art as you would see it in a modern FPS game. About This Video Start your 3D Artist career today. ![]()
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December 2022
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